Cavern

 Cavern4D

 Cavernize

 Debug

 FilterInterfaces

 Filters

 Format

 Helpers

 QuickEQ

 Remapping

 SpecialSources

 Spoofer

 Utilities

  ArrayExtensions

  CavernAmp

  ChannelExtensions

  ColorUtils

  Complex

  ComplexArray

  FFTCache

  IComparable

  IEquatable

  IEquatable

  Linked

  ListExtensions

  Measurements

  RenderStats

  Resample

  RunningChannelSeparator

  ThreadSafeFFTCache

  Tunneler

  VectorExtensions

  VectorUtils

  WaveformUtils

  WindowBase

 Virtualizer

 Atmosphere

 AudioClip3D

 AudioListener3D

 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

 Channel

 Clip

 Environments

 Jack

 Listener

 QualityModes

 Rolloffs

 SeatAdaptation

 Source

namespace Utilities

Public classes

class FFTCachePrecalculated constants and preallocated recursion arrays for a given FFT size.
class LinkedMarks a relationship between two arrays that are not merged in a struct for better performance.
class RenderStatsRecords rendering environment statistics for each Source.
class RunningChannelSeparatorGets interlaced samples and converts them to multichannel, block by block.
class ThreadSafeFFTCacheThread-safe version of FFTCache. Uses its own split cache arrays. Use one instance per thread.
class WindowBaseCavern window handling basics.

Public static classes

class ArrayExtensionsExtra array handling functions.
class CavernAmpDrastically faster versions of some functions written in C++.
class ChannelExtensionsExtension functions for Channels.
class ColorUtilsUseful color functions used in multiple classes.
class ComplexArrayOperations on complex arrays.
class ListExtensionsExtra list handling functions.
class MeasurementsTools for measuring frequency response.
class ResampleAudio resampling functions.
class TunnelerProvides synchronization between Unity and Cavern objects.
class VectorExtensionsExtra vector calculations.
class VectorUtilsUseful vector functions used in multiple classes.
class WaveformUtilsSound processing functions.

Public structs

struct ComplexA complex number.
struct IComparable<Complex>A complex number.
struct IEquatable<float>A complex number.
struct IEquatable<Complex>A complex number.